To create a stunning user experience under any network conditions, OnSync uses Adobe’s Real Time Messaging Protocol, specifically designed for low latency network communications. In low bandwidth scenarios, the protocol will firstly drop video packets, then audio packets, and as a last resort data packets.
Understanding this behaviour allows OnSync to be optimised for any network condition. In a collaborative environment, crystal clear and low latency audio communication is crucial. So if bandwidth becomes a bottleneck, the user will experience a lower framerate video, prior to experiencing any cuts or delays in the audio. No user interaction is required, because this behaviour is automatic with OnSync.
RTMP is a TCP-based protocol, maintaining a single persistent connection between client and server. It has the ability to split video and data into fragments to enable reliable communication in taxing environments.
The communication protocol can be further customised, whereby you can fully configure video quality, frame rate resolution and audio sample rates — giving both users and system administrators full control over their bandwidth environment.